But for other spells which do not go around corners (such as Shatter), this remains a viable and valuable tactic.Cannon Strike Ping Pong 4th and Goal 2022 Foosball Foot Chinko Basket & Ball Bowling Stars Breakoid Dunkers Perfect Dunk Bouncy Dunks Infinite Soccer Pocket Hockey Rugby Rush Golf Champions Dot Rush KiX Dream Soccer Cricket Hero Golfinity Goalkeeper Challenge Sling World Cup American Football Challenge Flipper Dunk Marble Run Touchdowners 4th and Goal 2023 Dunk Perfect Neon War Swipe Basketball 4th and Goal 2019 4th and Goal 2020 Blumgi Castle Slime Road Throw It Higher! Bubble Sorting Firefighter Pinball 9 Ball Pool Bonk Beach Ball Pixel Volley 4th and Goal 2021 Tennis Hero Let's Roll Just One? Zomball Real Tennis Fire Road Basket Monsterz Grand Mini Slam ColorBalls 3D 99 Balls Crazy Freekick Tap Roller Super Bubble Shooter Winter Dodge RoyaleBall.io Ultimate Swish Bubble Charms Smoots Tennis First Serve 4th and Goal 2018 Fluffball Spooky Squashers Let Will Grigg Play Mope.io Heads Arena: Euro Soccer Totems of Tag Amazing Bubble Breaker Cosmic Cannon Space Ballz Marble Run 2D Puppet Soccer Challenge 242), note that fireball would often affect creatures "crouching behind a short wall" even if the creatures were on the opposite side of the wall from the point of origin, and the point of origin was at ground level. Note: Since Fireball states that "The fire spreads around corners" (PHB, p. 204, or here in the Basic Rules)īut you do not need a "clear path" from you to a creature for it to be in the area of effect of one of your spells. To block one of these imaginary lines, an obstruction must provide total cover, as explained in chapter 9. If no unblocked straight line extends from the point of origin to a location within the area of effect, that location isn’t included in the spell’s area. There are also rules that (usually) require a thing to have a clear path to the point of origin for the thing to be in the area of effect:Ī spell’s effect expands in straight lines from the point of origin. The rules require you to have a clear line of sight to your target (in this case, the point of origin of the spell):Ī Clear Path To The Target: To target something, you must have a clear path to it, so it can’t be behind total cover. After that point, the spell description describes how the effect is applied (and whether the spell spreads around cover). For area-of-effect spells, you simply need a clear path to the point of origin that you are targeting. In general, you don't need a line of sight/effect from you to every point within the area of effect of a spell or ability unless it says otherwise. The description of fireball simply says you choose a "point you choose within range" as the point of origin of the spell. There are no official rules preventing spellcasters from precisely targeting their spells. How precisely can a wizard dictate that? Can he choose to cast it at a point exactly 23.5 feet away? Its text doesn't require that point to be on an object. In addition, regarding spell targeting (and the targeting of Fireball in particular), Crawford has unofficially explained that this is possible:Ĭan a wiz target empty air with fireball or does it need to hit something solid to detonate? Are air bursts legal?įireball requires you to choose its point of origin. Your cover is foiled if an effect spreads around it and reaches you. Rules designer Jeremy Crawford has unofficially clarified on Twitter what this means: Well, first of all, the fireball spell description states:
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